Monday, 29 September 2014

Ultimate Board Game List Is

I assembled the "Ultimate Board Games" list, and we are currently working our way through it! So here are the Hs.

(Visit the 0-9, & AsBs, Cs, Ds, Es, Fs, Gs, Hs)


I'm the Boss Game

I'm the Boss! is a board game by American designer Sid Sackson. It is a negotiation game in which a group of players compete and cooperate to put together profitable business deals. The goal is to make the most money. I'm the Boss is currently published by Gryphon Games, after the Face2Face Games edition. It was previously published as Kohle, Kies & Knete.

This is a 3-6 player game aimed at ages 12+.



Imperial is a German-style board game designed by Mac Gerdts in which the object is to accumulate wealth in the form of bond holdings in successful countries and cash.

Players take on the role of international financiers who purchase government bonds in the six pre-World War I empires of Austria-Hungary, France, Germany, Great Britain, Italy, and Russia. The principal bondholder of a nation gains control of its government and can order importation or production of armaments and ships; maneuvering of military units; construction of factories; and taxation.

During play, an investor card is passed around which allows the purchase of additional bonds. A rondel – a wheel-shaped game mechanism with eight different options – is used to determine the options available to a country.



Ingenious is a German abstract strategy board game designed by Reiner Knizia under commission from Sophisticated Games and published in 2004 by Kosmos. Across most of Europe it is titled as the local translation of Ingenious or Simply Ingenious, the notable exception being Mensa Connections in the UK.

The game can be played by two, three or four players, with additional rules provided for solo and four-player partnership play. Each player has a rack of six randomly chosen tiles which are concealed from the other players. The board is also made up of a number of hexagons, with the two outermost rings reserved for three- and four-player games respectively. The rules state that the youngest player takes the first turn, although where multiple games are played it is common practice for the first turn to rotate clockwise around the board in subsequent games.


Inkan aarre is a Finnish board game, designed by Kari Mannerla as a direct sequel to his 1951 board game Afrikan tähti.

Inkan aarre is mostly similar to Afrikan tähti. Players take turns to move around a board of interconnected cities, picking up tokens in search for the famous treasure of the Inca, a golden sun god statue.

The board represents the continent of South America, and the currency used is the Mexican peso. At the start of the game, all tokens are shuffled and placed face down in the cities on the board. All players start from Rio de Janeiro, Brazil and receive 300 pesos as starting money. On each player's turn, he/she rolls the die and moves his/her counter. If the player reaches a city with a token, he/she can either pay 100 pesos or stay at the city, waiting until he/she rolls a 4, 5 or 6.

Isola is a two-player abstract strategy board game. It is played on a 7x7 board which is initially filled with squares, except at the starting positions of the pieces. Both players have one piece; it is in the middle position of the row closest to his/her side of the board.
The starting position.

A move consists of two subsequent actions:
Moving one's piece to a neighboring (horizontally, vertically, or diagonally) position that contains a square but not the opponent's piece
Removing any square with no piece on it, similar to the arrow effect in Game of the Amazons.

The player who cannot make any move loses the game.


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